Board
The Battlefield
The battlefield is an 8x8 grid, like a chess board. It is split horizontally into two halves: in the bottom half the player units can be positioned during the [[ Gameplay#^8b6d02 | planning phase ]]. Units cannot be positioned in the upper half of the board.
The upper half of the board id reserved for the enemies positions.
The Bench
^a7b13f The bench is a 1x8 grid, units here do not take part in the battle; it is a place for the player to store units that he wants to play later or is waiting to level up.
Mechanics
There is a maximum number of units that can be on the battlefield during a fight. If at the beginning of a fight more than that number are present, some units will be removed.
```Currently it removes the first N units (where N is the number of units above the limit) starting from the top-left corner!```
The removed units will be put on the bench, if there are free slots, and will be sold if there are not.
Stages
After each battle, if the player has won, he will advance to the next stage.
This will have the following effects:
- Increase enemies stats
- Spawn a mini-boss every 5 stages
- Spawn a Boss every 10